THE TALK SHOW

Host: Glenn Guzzo

 

You can submit your question or insight on any Strat-O-Matic game to SOMTalkShow@aol.com. When you do, kindly include your name and town. Other gamers like to see that. And the display format below works better that way.

 

 

Reminder: Send us your “Great Moments in Strat” – your playing experiences that you just have to share.

 

 

 

Football Zoo: Tigers, Gators, Steers and Ducks

 

I am wondering is there any plan to recreate past seasons for the college football game. I as an Oregon Ducks fan would love to see the 2001 season come out for the game. But it would be cool to have seasons from the past. I have played Strat-O games since the early ‘70s.

Jack Bogan, Vancouver, WA

 

            No word, but unless there is a sudden downpour of old seasons, I think we could wait quite a while for 2001. If Strat-O-Matic ventures into NCAA past seasons, I would expect either of two developments: Either work backward, beginning with 2003, or go further back for some nostalgic history.

 

            In order to consider doing older seasons, Strat-O-Matic Director of Development Bob Winberry said, the company would need adequate statistics and, perhaps, a team of volunteers to locate and enter that data. Unlike recent seasons, whose stats reside in one place, data for most of the older teams would have to be collected school-by-school.

 

In addition to chronology, the 2003 season offers the “what-if” attraction of its controversial season with split national champions. LSU won the official championship with its victory over Oklahoma in the BCS title game, while USC won the writers’ poll. That was some of the fuel for the fire of criticism against the BCS system, since Oklahoma was the second team to reach the title game without even winning its own conference.

 

            Two older seasons offer similar “what-if” glamour: 1966 and 1969.

 

            In 1966, we had the famous Notre Dame-Michigan State 10-10 tie in a battle of unbeaten No. 1 vs. No. 2, but that overlooked Bear Bryant’s undefeated, untied Alabama team. How interesting is this? – Alabama finished No. 1 in the 1965 AP poll and is the pre-season No. 1 for 1966, goes undefeated and untied, and finishes No. 3 behind Notre Dame (No. 6 in the pre-season poll) and Michigan State (No. 2 in 1965 and in the ’66 pre-season poll). And this – neither Notre Dame nor Michigan State played in a bowl game after the ’66 season. Notre Dame’s school policy at the time forbid bowl games. And the Big Ten barred Michigan State from the Rose Bowl under its no-repeat rule.

 

A host of other interesting teams from that season would make a fine NCAA playoff pool. Among others: Florida, led by Heisman-Trophy-winning QB Steve Spurrier and replenished by a new invention, Gatorade; UCLA with RB Mel Farr; Rose Bowl winner Purdue with QB Bob Griese; SMU, which won its first Southwest Conference championship since 1948 thanks to coach Hayden Fry and big-play WR Jerry Levias, the first black starter at the school.

 

            In 1969, Texas beat Arkansas, 15-14 in the next “Game of the Century.” President Nixon attended the battle of unbeaten teams in their season finale and afterwards pronounced Texas the national champion. That triggered a howl from Joe Paterno’s second consecutive unbeaten Penn State team.

 

            That’s just the half of it, albeit the top half. Also in 1969, the No. 1 team most of the season was Ohio State, the defending national champs who ran their win streak to 22 – until a Nov. 24 loss at No. 12 Michigan. That sent Texas and its explosive wishbone offense to No. 1 and Arkansas to No. 2. Independent Penn State had to choose its bowl commitment before the Ohio State-Michigan game changed the order of things. A team with black players, Penn State shunned the Cotton Bowl in Dallas in favor of the Orange Bowl in Miami. Surprise – Texas, not Ohio State, was No. 1 at bowl time. The Longhorns secured their national championship with a Cotton Bowl victory over Notre Dame, which had just that season renounced its self-imposed ban on bowl games. Meanwhile, Ohio State was ineligible for a bowl under the Big Ten’s no-repeat rule. USC beat Michigan in the Rose Bowl to finish 10-0-1 and No. 3. What a playoff this would make with Strat-O-Matic: Texas, Penn State, USC, Ohio State, Notre Dame, Arkansas, Michigan and a team like Missouri, 9-1 until its 7-point loss to Penn State in the Orange Bowl. Or No. 7 Mississippi, quarterbacked by Archie Manning.

 

 

Looking Forward to Vista

 

Will Strat-O-Matic support the new Vista operating system when Microsoft releases it next year?

 

Winberry replies:  “Early testing of the Vista Operating System has not been promising.  Since we need to support Vista as soon as possible, we are working on porting the baseball game to a new platform that supports Vista.  That is a massive effort since the game has literally hundreds of dialogs in it.  Because of this, there will likely be very little else done to the baseball game other than to support Vista and (if time permits) a few additional features.

 

“The plus side is that we expect to have a new and much-improved

user interface.  And this also puts us in better position for future

improvements. 

 

“Of course, we cannot support Vista for any games until the next released

version of each game.  The other games might need to be ported as well --

but the timetable for Vista support for our other games has not been determined yet.  If they all need to be ported it is unlikely that we could accomplish that in just one year – so we would have to make a decision as to which games would not be able to support Vista the first year.”

 

Baseball Strategy

 

Has Strat ever thought about implementing the bullpen-warmup rule as an option in the computer game? Also, has anyone else ever asked about the computer game having the l/r stats for the batter and pitcher available during game play?

Will Oast

 

            The bullpen-warmup rule was short-lived in the board game and I have not heard much call for it since, though I know a few board gamers who still like to use it as something that enhances strategy. I think too many gamers found this too demanding – they would forget to warm up their reliever too often, or fail to see far enough ahead to the possibility that a certain pitcher would be needed suddenly. That’s an aspect of real managing that we gamers should respect.

 

            The lefty-righty stats on screen have been mentioned, but not often. Strat-O-Matic has made its game engine transparent in most respects, but still wants its game to reflect a bit of the uncertainty that comes with managing a game. The BALance ratings give us the general idea of who is best equipped for certain roles.

 

 

 

Wilt, the Big O and More

 

Will Strat ever release a ‘60s basketball season, so that gamers will have an opportunity to see Chamberlain, Baylor, Russell, Robertson, West and other greats of that era in their primes?  I know that certain stats were not kept during those years, but I believe I speak for many gamers in saying that we would gladly accept some estimates and perhaps less than the normal Strat detailed analysis in some statistical areas for the chance to play the great players and teams of the ‘60s.

 

Rob, Atlanta, GA

 

Do you think SOM will ever reproduce 70's NBA teams updated to play against current card sets? Many people on the Strat-Fan-Forum are interested in such a product. Perhaps a best of the 70's? 

Bob, Barrington NJ

 

No question, the absence of those players from their 1960s primes is a gap in Strat-O-Matic’s hoops history. We can hope. Once the ‘60s Hall of Famers were missing from hockey, too. That obstacle was overcome by gamer Tim Comely’s research, STRAT FAN’s enterprise and, eventually, by Strat-O-Matic’s deep involvement with NHL past seasons. Hockey has several advantages over basketball in this area: The necessary stats could be re-created after the fact, the card-making program is much simpler and SOM’s customer base for hockey is larger than it is for basketball.

 

I have written here before about how attractive it would be to see the 1961-62 NBA season, with all the stars you mention (plus Bob Cousy, Bob Pettit, Hal Greer, Guy Rodgers and more) and Chamberlain’s 100-point game (and 50-point scoring average). The high-volume, low-percentage shooting that resulted in high scores would be an interesting history lesson, as well – and an interesting alternative to today’s NBA style.

 

Historic cards are a long shot. Historic teams in all sports sell less than current teams. SOM basketball card sales aren’t as strong as SOM would like even for current teams. I think we’re looking at computer-only for thirty-year-old NBA teams. 

 

 

Getting Personal

 

I have a lot of Strat-O-Matic Personalized baseball cards, but I was wondering: Do you think Strat-O-Matic will be making personalized cards for basketball, football and hockey soon?

Fred Benson, Canonsburg, PA

 

            I doubt it. It’s a fringe item even for baseball, SOM’s most popular sport by far. And the computer programs that translate data into cards are more complex for football and basketball.

 

 

Basketball: Tracking Rest Minutes

 

I have had a question about the basketball game for some time now, but I’ve hesitated to ask because it seems like such a stupid question.  What is the recommended way to gauge player rest in the board game when playing solitaire?  I know the rules mention that you can substitute playes at any stoppage of play (after a foul, turnover, etc.).  But let’s say at the start of the second quarter I have Dwyane Wade in the basketball game and Jason Williams resting.  Maybe 15 cards into the quarter, Wade picks up his 3rd foul and I want to take him out, so I bring in Jason Williams and he plays the rest of the quarter until the “6 minute” marker comes up.  Does Jason Williams get credit for any rest at all or is he treated as if had played the entire 6 minute interval?  What about Dwyane Wade?  Does he get credit for any rest?  I normally prefer to use the “2-minute intervals” super advanced option when playing with other people, but that is a real hassle when trying to play solitaire.  Any advice?

 

Scott Dicken, Fort Lauderdale, FL

 

            No question is stupid if it helps you understand something. When playing solitaire, my general advice is: Make it easy on yourself. Do what makes you comfortable, foremost for ease of play and secondarily for the level of statistical accuracy you demand.

 

            Players would get credit for time played (and time rested) for the appropriate portion of any six-minute period (or any two-minute period, etc.). If Williams replaces Wade three minutes into a six-minute segment, they each get three minutes played and three minutes rested.

 

            Keeping track of playing time solo for up to 24 different players in a game can be annoying, too. So if I am going to play a lot of games, I set up a playing-time grid for each team, identifying the players to be used for each 6-minute interval. In that grid, a 36-minute player might rest 6 minutes at the start of the second quarter and 6 minutes in the last half of the third quarter. For players whose PT isn’t neatly divisible by 6 (24 minutes, 30 minutes, 36 minutes), either round to the nearest six or subdivide the 6-minute intervals into 4 and 2 or 2, 2 and 2. Doing this for all the teams and each of their primary players “automates” the individual playing time for me. Then, I really only have to track deviations – players removed for foul trouble, injury, gross ineffectiveness or blowouts. Knowing that all those things can happen, I might schedule an extra couple of minutes per game for the starters. Just remember to yank these guys in blowouts if you don’t want their stats to be inflated. I don’t add the minutes to the backups, because they are less likely to get into foul trouble and are the guys who get to play more in the blowouts.

 

 

 

Hockey: 4-on-4

 

I’ve always wondered about playing the 4-on-4 overtime in the basic version of Strat-O-Matic Hockey. I know the center position should remain open like it is when a team is shorthanded, but aside from this, what adjustments, if any, should be made to the play results?

David Solomon, East Brunswick, NJ

 

No official rule changes to separate this OT situation from the way you would play 4-on-4 for coincidental penalties. But anticipate that most teams will play a center at one of the forward positions during the five-minute overtime.

 

 

           

 

 

I have been an avid hockey gamer since 1981. This is my first stab at the computer version and I am really thrilled with it. I am currently replaying the 2005-06 season and have had pretty realistic stats so far. Some changes I would like to see:

 

-- The PK ratings. If a player is a 3 def and 4 PK 3(4), he should have all 12-14 D as take away puck. Or 4(3) should be D14 outside shot for opponent. The way it is now the PK  D is based on even strength. This is really big for guys with 1(3) or 3(1), etc.

 

-- The power play. If a player didn’t score a PP goal during the year, he shouldn’t be able to in Strat. Somehow have only PP goals as + ratings, etc.

 

-- I also like to set it up to where a SH goal is only scored on a breakaway with skating ( ) rating. I set all skaters as icing only unless they have a breakaway number. They are set at skate once and clear only. This really cuts down on the SH goals. It’s too easy to score SH with skate twice or skate always. Still players now score SH if they didn’t score SH during the year. Kuba of Minnesota has 2 SH goals in my replay after 15 games and didn’t score any SH goals last year. Maybe something can be done there.

 

Randy, St.Louis

 

            The second two conditions are easily remedied by not using those players on special teams, or (as you are doing), limiting the way they are used in killing penalties. But to say that a 20-goal scorer could not score a power-play goal, or a short-handed goal just because that wasn’t his role one season seems an extreme an unnecessary solution.

 

            Some board gamers choose to play the shorthanded defensive columns the way you prefer it. But keep in mind that the ratings were made with the SOM rules in mind. If  the rule was the way you like it, the rating likely would not be the same.

 

 

How Many Words are These Pictures Worth?

 

I am a huge fan of SOM and have been playing their games since 1973, I am currently replaying the 1951 season for computer baseball (Ver. 11)...

 

Could give me some insight as to whether this is in the works or if its just a pipe dream? I love the statistical accuracy in all their games, but I would love to see the game engine resemble more of the arcade-game features i.e.. players running the bases and fielding the ball. There was a game about 20 years ago called MicroLeague baseball, which was also a statistical simulation game, however the players fielded and ran the bases (which included them sliding if the play warranted). It was very basic but it was fun watching the play develop and it gave a more realistic appearance. If SOM could come up with a version that resembled say EA Sports Baseball or ESPN 2K6 in appearance that showed the outcome of the dice roll and player cards, for instance if the outcome of the dice roll showed a flyout, instead of just showing the flight of the ball now you would see the players actually making the play in the field in 3D, or if the outcome were a single it would show the players attempting to field the ball in the hole and the batter running to first and making the turn.

 

Thanks for this forum. I love SOM, the best in Sports gaming.

Mike Novak, Hartford, CT

 

 

            Never say never when it comes to technology. And SOM very will likely update its baseball-game interface for Version 12 in 2007 to adapt to Microsoft’s forthcoming Vista operating system. However, in the larger picture, so to speak, this was addressed by SOM creator Hal Richman in my book, Strat-O-Matic Fanatics. Richman explained that there is no place in the market for a game sold on its graphic appeal unless it can rival Electronic Arts. And the much smaller SOM can’t compete financially with EA. So, as Richman explained, SOM has put its money and energy into the area where it can compete – with the best statistically driven, strategic, text game. I had MicroLeague in 1985 and found the superficial animation to be nothing more than a novelty that soon wore off while slowing my game play.  In all areas of business, I generally share Richman’s philosophy – if you can’t do it well enough to be best, or as good as the best, emphasize something else.

 

 

Stadium Shots

 

I was just wondering if there were plans for new ballpark pictures for the PC game. Arizona is a grainy, low quality ballpark pic. Also the pics you have of Safeco Field still have the Kingdome in the background! The Kingdome was imploded March 6, 2000. Some pics of Dodger Stadium still have Shawn Green in them.

Joe Mundy – Seattle

 

I expect that we will see stadium photo updates from time to time, but the timetable is fuzzy, too. SOM has a long wish list for improvements and is staring at a tough deadline to get the next baseball version compatible with Vista..

 

 

 

Solid Gold

 

I was wondering if you agreed with Albert Pujols’ Gold Glove at first base. Many feel he was the best defensive first baseman this past season. I thought so, too. I don’t see Jose Reyes everyday, as I am from Cincinnati, but is he as good defensively as he appeared this season?  When I saw him, he seemed pretty fine! Will Strato give Pujols a 1?  What about Reyes; chances for a 1?

 

 As you know, Gold Gloves don’t guarantee 1’s in the eyes of Strato. They can be stubborn about that.  Look at what they have done to Derek Jeter over the last few years.

 

            Thanks for your time. I have been playing Strato since 1980, when I was 16.

 

Darrell Sharp, Waynesville, Ohio 

 

            Both are excellent fielders. With incumbent Gold Glove winner Derrek Lee on the injured list much of 2006, Pujols stepped up as the best full-time first baseman in the National League. He is that rare superstar – a natural whose work ethic is second to none. That’s why he is constantly improving his game and has put up the best numbers for his first six seasons than anyone in the history of the game. I expect a 1 for him, but when a man wins in the void of an injured player, that leaves room for doubt.

 

            Reyes didn’t win the Gold, but repeat winner Adam Everett is a lock for a 1 at shortstop, so that opens the door for another 1 at the position in the National League. Reyes has a fine chance for that based on his skills and his breakout season as a vital part of the team with the best record in baseball this year.

 

            Jeter is another story – a unique story, really. He just won his third straight Gold Glove, while all the statistical analyses of the past few years show that he is among the least-adept full-time shortstops. Many believed that Jeter wasn’t even the best shortstop on his team in 2004 and 2005, but Alex Rodriguez’ error-prone season in 2006 might quiet some of that talk. Others have been denied 1s for two straight Gold Gloves (Ernie Banks, Gene Alley and Wade Boggs come to mind), but if Jeter is not a 1 for 2006, I believe he will be the first to be a 2 for three straight GG seasons.

           

T Time

 

One huge thing I would like to see in SOM Computer hoops would be to have

technical fouls assigned to individual players (or even coaches).  The risk of losing a star player would be far more realistic and it’s been missing from the game since its inception.

Brian McNeil

 

            With the new NBA rules allowing for quicker Ts and quicker ejections, the technical foul is more of a factor in the real game than ever. That would be an obvious upgrade. Ideas like this should be submitted directly to the game company. Bob Winberry maintains a wish list for all of SOM’s computer games. Your idea will compete with hundreds of others, but if Strat-O-Matic can add it among other popular priorities it will do so.